Ditch What Your Teachers Told You And Try Literacy Learning The ‘Wrong’ WayBrooks
When comparing the malleability and flexibility of children’s growing minds, the historic rigidity of the educational process is alarming. Whether its’ the first or second language, learning language, in the beginning, is difficult.
Traditionally, beginning Spanish curriculum for preschool follows a path that’s been set for a while. For understandable reasons, too: teaching Spanish curriculum lessons for preschool is difficult. Last we checked, preschool is an age when attention spans are certainly not university lecture ready. Thus, it’s utterly silly that curriculum for children is designed after that model, is it not?
The academic “way” has long since become stale. We’re here to shake things up and challenge the norm. Whether you’re teaching Spanish curriculum for preschool, or language and literacy to any age, check out some innovative new methods that are as viable as they are considered revolutionary.
“That’s not reading!” cry traditionalists. Let’s use an example. What preschool student is going to read and decode, say, the Harry Potter series? Few to none. Now, can a preschooler hear thousands upon thousands of words and associate them with sounds? Why yes they can. Between ages 8 and 12, children begin to lose the ability to hear and reproduce new sounds that they possessed when younger, making natural language acquisition increasingly difficult. Starting early with the association of language with certain sounds is highly beneficial when the time comes to decode written words.
They’ll turn your brain to mush, you should be reading. Literacy learning through gaming allows learners to be players in their own learning process. Most of the best video games have spoken dialogue that matches with subtitles. Many of them have a player’s choice based upon on-screen commands that must be, you guessed it, read and chosen. An element of experiential learning, gameplay is an active way for a child’s learning of language to impact an avatar. It makes them practice game-based reasoning to decode linguistic choices, social cues, and language-based outcomes. Plus they’re super fun.
Comics, graphic novels, playing cards, board games, etc. The things that drive some to say, “Put down that junk and read a real book.” Those are “real books,” with real language, associated with real stories, that allow children to enter worlds that aren’t their own. Experiencing them in different ways than a traditional piece of literature might. Forms of reading that don’t fit the traditional mould of literature shouldn’t be thrown aside, lest you miss a whole realm of reading.
From Spanish curriculum for preschool to audiobooks to that new strategic card game your child is so into, look into them all as opportunities for language learning. Once you realize that reading, in more forms than novels, still counts as reading, the world is your oyster of literacy.